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AI Insights · Timothy · July 2022

Top 5 io Games on Android in Africa: Q2 2022

Explore the performance of the top 5 io games on the Android platform in Africa during Q2 2022, including download trends, revenue, and active user data.

Top 5 io Games on Android in Africa: Q2 2022

During the second quarter of 2022, the top io games on the Android platform in Africa showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how these games fared, based on data from Sensor Tower.

Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES saw a fluctuating trend in weekly downloads, peaking at around 155K in early April and then gradually declining to approximately 62K by the end of June. Weekly revenue for the game also varied, starting at $34 at the end of March, reaching a high of $127 by late April, and then decreasing to about $29 by the end of June. The game maintained a robust user base with weekly active users ranging from 792K to 612K throughout the quarter.

Little Big Snake by Shockwave LLC exhibited a similar trend. Weekly downloads began at 5.1K at the end of March and decreased steadily to around 2.9K by the end of June. Revenue saw a notable increase in early May, peaking at $145, before stabilizing around $37 by late June. Active users showed a decline, starting at 10.5K and ending at approximately 10.5K by the end of the quarter.

Hole.io from VOODOO experienced significant fluctuations in weekly downloads, starting at around 107K in late March and dipping to about 14.8K by the end of June. Revenue peaked at $54 in early April and dropped to $21 by the end of June. Active users followed a similar pattern, beginning at 276K and decreasing to roughly 85.7K by the end of the quarter.

Wormax.io by Elyland had modest download numbers, peaking at 1.4K in late March and dropping to about 212 by the end of June. Revenue saw a brief spike to $161 at the end of May but generally remained low. Active users also declined, starting at 2.6K in late March and ending at approximately 1.4K by the end of June.

Agar.io from Miniclip.com showed a stable performance in downloads, starting at 4.8K in late March and reaching up to 8.8K by the end of May. Revenue peaked at $59 in mid-June and remained relatively steady. Active users increased from 12K in late March to a peak of 18.3K in early June, before stabilizing at around 16.4K by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022